The student is able to identify the tools and techniques of data science and analysis in game industry.
The student can describe key concepts of business plan.
The student is able to demonstrate how game market works.
The student can demonstrate understanding of funding a game.
The student is able to apply the learned skills for designing a data analyze toolset for a game.
The student is able to apply the learned skills for creating a plan to get funded as a game team.
01.08.2022 - 31.12.2022
08.06.2022 - 30.08.2022
Tietojenkäsittely Virtuaalihenkilö, Teemu Heinimäki